Changes to items, particularly shields and turrets.Added the ability to create language mods.Added elemental gameplay mechanics like fire and oil.Language mods are automatically installed if available.Gold Reserves are now fixed amounts instead of percentages from the last run.Added the Recycling general improvement.4 special powers, unlocking new areas and paths. 60 or so weapons and skills - Spears, swords, bows, freeze blast, etc. 3 Bosses - Made by the most sadistic of the devs, raised on the salt of the testers. Added the Slumbering Sanctuary and Clock Tower. Dead Cells left In Development on August 7th 2018 and comes with: 14 Levels - Each one with its own atmosphere, foes and secrets to discover.Added Boss Stem Cells, which are dropped by each boss.Boss Stem Cells are now dropped by the Hand of the King.Added the Hand of the King as the final boss.Various balance changes, ecomony changes, etc.Added the Blacksmith's Apprentice, which allows changing the affixes of a weapon and upgrading its quality.Cells invested at the forge now go towards increasing the drop-rate of a gear quality.Added support for Discord Rich Presence.Added official support for 8 languages.Reintroduced the old pixel font as a setting.Various new QoL rebalances, reworks, additions, economy changes, difficulty changes, balance changes, etc.Ġ6 August 2018 Early Access versions Version.Cooldown reduction rework with new mutations that replaced old ones.Various new QoL rebalances, items, enemies, and general upgrades.Custom Mode is unlocked in the Ramparts instead.Added new Rampager enemy and 2 new mutations.Nerfed Arbiter and now only in the Cavern.Several new enemies, weapons, skills, and mutations.Level changes including addition of scroll fragments and reduced cursed chests.Added new general upgrades and mutations.Access to all previous update versions on Steam.Added shock debuff reworked other DoT effects.Reworked and rebalanced many mutations, weapons, and skills.Added the Derelict Distillery, as well as new enemies and weapons along with it.Added a new weapon, enemy, and several Mutations.Reworked the Backpack into a general upgrade.Items that reflect grenades now do all grenades in range.Major buffs to many items, and few nerfs.New combat rooms for Fatal Falls DLC biomes as well as the Derelict Distillery.Added new outfits for defeating bosses without getting hit.Crossover content with Hyper Light Drifter, Curse of the Dead Gods, Guacamelee, Skul, Blasphemous, and Hollow Knight.Added the Bank, as well as new enemies, weapons, and mutations along with it.Lowered cell cost of gear present in the base game.Accessibility settings to make the game more playable for players with disabilities. ![]() Added crossover content from Soul Knight.Crossover content with Terraria, Shovel Knight, Hotline Miami, Katana Zero, Slay the Spire, and Risk of Rain.Added a new NPC who changes head to Bobby's and homunculus some mutation rework and 2 new weapons one mimic on random shop can be spawned some legendary affixes rework.This article only covers the release date for the PC version. This page lists every major version that has been released for Dead Cells, even ones made before the official release of the game.
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